﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace GermoMarsil
{
    class Slime
    {
        Texture2D sliTexture;
        Vector2 sliPosition;

        public Slime(Texture2D newSliTexture, Vector2 newSliPosition)
        {
            sliTexture = newSliTexture;
            sliPosition = newSliPosition;
        }

        public void Draw(SpriteBatch spriteBatch)
        {

        }
    }
}
